Multiverse Bird

Multiverse Bird

Unity
C#
2D Game
Game Design
Custom Physics

Project Summary: A unique 2D arcade-style game that challenges players to control two birds flying in opposite gravity worlds. Built with Unity and featuring creative stage design, animated UI, and power-ups. Key Features: 1. Dual-Bird Gameplay: - Control two birds simultaneously: one flies normally, the other with reversed gravity. - Each bird moves in a mirrored environment. 2. Dynamic Stages: - Every stage introduces new mechanics (e.g. mirrored pipes, rockets, enemies, power-ups). - Flexible stage system using ScriptableObjects. 3. Power-Ups: - Shield: absorbs one hit. - Slow Motion: slows time (except for player movement) for tight dodging moments. 4. Creative Main Menu: - Player pulls down a zipper to transition into the game scene. - Fully animated UI entry. 5. Visuals and Art: - Custom 2D art for power-ups and backgrounds. - Modern flat style with clear contrast. 6. Technologies Used: - Unity2D, C#, Animator system, physics-based obstacles, custom UI logic.